Starlet

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Elesis Lire Arme Lass Ryan Ronan
Amy Jin Sieghart Mari Dio Zero Ley Rufus Rin
Dancer Muse Siren Starlet
Skill Tree

Weapon: Chu-Chu Bag

Obtained: 4th job (Quest required; see below)

Level Required: 40 or above

Job-Specific Quotes:

  • "It's Amy's fanclub!"
  • "Start the match~!"
  • "That's right! You're about to get knocked out!"
  • "Every rose has its thorn~♥"
  • "You shouldn't be so rough with a cute girl!"

Contents

Starlet Characteristics

Starlet possesses Amy's speed and freedom of movement, allowing for Starlet's attacks to climax both on the ground and in the air. Though shooting a machine gun from the air or firing a cannon from the ground are not acts becoming of an oracle, they're still effective in battle. Since there are no classes that allow a restrained mid-range attack quickly chained with a spin combo attack, in a 1:1 situation or a battle with many foe, regardless of the battle, a double-jump with a quick dash will be effective in confusing the enemy, definitively marking Starlet's fighting style. Because Starlet is Amy's top job, it is also infused with Amy's own special brand of performances. Her combos, range attacks, healing skills, specials and more can all be enjoyed from afar because of the exciting action and drama she brings!


Starlet is an odd class, transforming Amy into something like a movie star, giving her the ability to wield many odd skills utilizing special effects from older well-known movies.

Movie references include:

  • Action Mode
    • Lightsabre in normal-attack combo - Star Wars
    • Pink dinosaur suit in normal-attack combo and 3rd skill - Godzilla
    • Bicycle silhouette in 1st skill - E.T.
    • Broken wall with sandbags and guns in 2nd skill - Rambo
    • Martial arts techniques in her dash attack - Bruce Lee
    • Orb like blast from a double attack/critical attack - Star Wars (The Force)
    • Add to this list if you recognize any

Background Info

The most trusted oracle of Xenia Continent has four classes: Dancer, Muse, Siren and the highest of Oracles, Starlet. During the war of the gods, the Starlet of the time, Lilith, was kidnapped by the Ascendant God, and the position has been vacant ever since. Sister Maggie, who in her youth has filled the position of the starlet herself, began training and encouraging young sisters in the order to fill the position until she met Amy, who was currently on her great journey. Sister Maggie recognized her potential as soon as she laid eyes on Amy, and proposer to install her as the next Starlet, but Amy agreed only if Maggie would promise to turn her into a "super star." Handing Amy a Chu-Chu Bag, a weapon containing many different things with the power to destroy evil and rescue the gods, she entreated Amy to become a righteous Starlet.

Now a Starlet, a true super star, Amy embarks on a new journey through Xenia, doling out hope and encouragement from her Chu-Chu Bag, brightening the continent and making the gods smile again.

Starlet was originally known as Sistina on foreign servers.

"God's Delegate"

The "God's Delegate" crest is an item to represent the user as a Starlet. This item needs to be acquired by obtaining Starlet during the Starlet introduction event.

  • Item can no longer be obtained.

Attack: 4

Defense: 4

Vitality: 2

Additional Stats:
HP Recovery Bonus: +4%
Special Attack Resistance: +1%
Increased PvP Spawn Invincibility: +3%
Stats increase with level
Note: The above statistics are observed at lv. 41

Obtaining Starlet

Worn-Out Starlet Mission (GP)

Cost: 240,000 Game Points, the in-game currency of Grand Chase

Part One

"Amy I recognized your talent at once. You are more than talented enough to become a Starlet. However, as with all things there are procedures and rules. Wh..What? You want to be a super idol?"
-Sister Maggie-

  • Cyclop's Eye - Collect a Cyclops' Eye in Kastulle Ruins Lower Floor at ☆☆☆ difficulty in 10 minutes. (0/3)
  • Skeleton Archer's Bow Fragment - Collect Skeleton Archer's Bow Fragment in Kastulle Ruins Lower Floor at ☆☆☆ difficulty. (0/10)
  • Practice Journal - Collect Practice Journals from any dungeon or PvP mode. (0/40)
  • Battle Certificate - Collect Battle Certificates by winning in Team or Survival PvP modes. (0/20)

Part Two

"Just as I thought my eyes hadn't failed me! Becoming a goddess is not easy. Okay! If you pass this next test then i will consider your desire to become a super star"
- Sister Maggie-

  • Golem's Mana Stone - Collect a Golem's Mana Stone in Kastulle Ruins Upper Floor at ☆☆ difficulty. (0/5)
  • Defeat Paradom - Defeat Paradom at Kastulle Ruins Upper Floor on any difficulty. (0/15)
  • Defeat Skeleton Archer Boss - Defeat Skeleton Archer Boss at Kastulle Ruins Upper Floor on any difficulty. (0/20)
  • Practice Journal - Collect Practice Journals from any dungeon or PvP mode. (0/30)
  • Battle Certificate - Collect Battle Certificates by winning in Team or Survival PvP modes. (0/15)

Part Three

"Amy, this is the final test. Become a Starlet and I will bestow upon you this Chu-Chu Bag. Ah... And, you can be a super star or whatever it is, too!"
- Sister Maggie-

  • Black Fairy Queen - Defeat Black Fairy Queen in Battle for Bermesiah on any difficulty. (0/5)
  • Dark Anmon - Defeat Dark Anmon in Battle for Bermesiah on any difficulty. (0/5)
  • Orc Lord - Defeat Orc Lord in Battle for Bermesiah on any difficulty. (0/5)
  • Practice Journal - Collect Practice Journals from any dungeon or PvP mode. (0/20)
  • Battle Certificate - Collect Battle Certificates by winning in Team or Survival PvP modes. (0/10)

Note - this section needs verification on the quest item amounts. If you plan on doing the GP mission, please verify the information for each step and correct as necessary. Thanks!

Starlet Mission (Cash)

Cost: 11,800 Ntreev Cash; currency converted from real money at 1$:1000 points

Part One

"Amy I recognized your talent at once. You are more than talented enough to become a Starlet. However, as with all things there are procedures and rules. Wh..What? You want to be a super idol?"
-Sister Maggie-

  • Cyclop's Eye - Collect a Cyclops' Eye in Kastulle Ruins Lower Floor at ☆☆ difficulty in 10 minutes. (0/1)
  • Practice Journal - Collect Practice Journals from any dungeon or PvP mode. (0/1)
  • Battle Certificate - Collect Battle Certificates by winning in Team or Survival PvP modes. (0/5)

Part Two

"Just as I thought my eyes hadn't failed me! Becoming a goddess is not easy. Okay! If you pass this next test then I will consider your desire to become a super star"
- Sister Maggie-

  • Golem's Mana Stone - Collect a Golem's Mana Stone in Kastulle Ruins Upper Floor at ☆☆ difficulty. (0/1)
  • Practice Journal - Collect Practice Journals from any dungeon or PvP mode. (0/5)
  • Battle Certificate - Collect Battle Certificates by winning in Team or Survival PvP modes. (0/1)

Part Three

"Amy, this is the final test. Become a Starlet and I will bestow upon you this Chu-Chu Bag. Ah... And, you can be a super star or whatever it is, too!"
- Sister Maggie-

  • Dark Anmon's Wings - Collect Dark Anmon's Wings in Battle for Bermesiah at ☆☆ difficulty. (0/1)
  • Practice Journal - Collect Practice Journals from any dungeon or PvP mode. (0/2)
  • Battle Certificate - Collect Battle Certificates by winning in Team or Survival PvP modes. (0/1)

Starlet Skills

General

Starlet combines characteristics of Dancer & Siren, and builds on them. Amy continues to retain her ability to double jump and air dash.

The Starlet Cannon replaces Siren's Plushie Throw ability. The Cannon fires a small bomb with the following properties:

  • Delayed explosion after 1 second (if an enemy isn't hit and the bomb lands) or instant explosion (if an enemy is hit). If an enemy is near a stationary bomb when it explodes, it will hurt them.
  • Unblockable (though the projectile reflection used by some bosses will cause the bombs to bounce back. They will not harm the Starlet or her companions, however)
  • Three separate packets of low damage (adding up to slightly more than Siren's Performance Mode throw).
  • Launches light targets, causing two Aerial Attacks.
  • Maximum range of ~1.2x the distance between Amy and the edge of the screen. Thus, targets off-screen can be hit.
  • The shot arc is roughly that of Siren's Fighting Mode throw; only targets around the Starlet's elevation or lower can be hit.
    • The bomb literally flies in an arc; mid-range or short targets can be missed completely. Aim carefully!

Regardless of whether she's in Drama Mode or Action Mode, there is absolutely no difference in Amy's handling of the Cannon.

The Starlet Machine Gun replaces the Siren Shot, shooting a flurry of bullets down on the opponent. The shot can hit up to five times, while the landing attack hits twice more and launches enemies away from the impact point.

  • Compared to the Siren Shot, the Machine Gun is less useful as a height-gaining tool because there is very little kickback. However, it does keep Amy in the air longer, making it useful for escaping swarms of ground enemies and avoiding Jump! attacks.

Starlet can perform the Power Recharge Dance (commonly known as "MP Dance"), a skill that restores MP to surrounding allies. To use it, simply press the Taunt key while in Drama Mode.

  • Remember that it does not affect the user; only allies.

When switching from Action Mode to Drama Mode, the skill Lasting Lyric is triggered, a magical effect which slightly raises the Defense of all allies.

Drama Starlet Mode

In Drama Mode, the Starlet can perform up to 6 hits (5 + double-attack) in a normal-attack combo. Her double-attack/critical hit launches light enemies away from her.
Compared to Action Mode, Drama Mode's attacks have very little vertical range. One may be better served by Action Mode's combos when dealing with flying/hovering enemies.
Possible Bug: Currently, the Drama Mode attack combo is difficult to chain past the second hit; a lot of the time the chain simply won't continue, and Amy will instead keep hitting with the first two attacks in the chain. If you find that the combo won't trigger (the third and fourth attacks have a distinctive sound), back off and try again. Repeatedly mashing the attack key to try to make it chain is likely to get you hurt; the first two Drama Mode attacks don't flinch/stun, so it's very easy for an enemy to get annoyed and start hitting you. That said, feel free to keep trying if you feel like taking the risk, as the chain deciding whether to activate or not appears to be completely random.

Lv. 1 - Triple Counter

Starlet’s 1st grade attack. Amy smashes a bouquet of flowers in anger at being dumped.

  • Triple Counter has long skill lengths, making it easy to dodge things.
  • This skill can be chained.
  • Launches the enemy in the air, but only knocks them a short distance back. Ideal for immobilizing an enemy or chaining into a more powerful skill, but less useful for a defensive playstyle due to its limited knockback distance.

Lv. 1 - Tears of the Goddess

Starlet’s 2nd Grade attack. Amy swings and tosses the boy who dumped her.

  • Tears of Goddess causes thunderclouds to appear from above, and a Ryan/Lass/Ronan/Jin figure appears, turning away. Amy then gets angry and kicks him away.
  • There are three different sources of damage in this skill; Rain (light damage), Lightning (medium damage), and the final kick (heavy damage).
    • The lightning bolts are not AoE strikes. Only targets directly beneath them will be struck. Thus, the skill must be aimed carefully to cause the most damage possible.
  • Causes overall medium-heavy cumulative damage to a foe or group of foes.
  • This skill is very good for stunning, since every aspect of it causes a momentary stun effect.
  • Enemies in front of the Starlet will take the most damage, but enemies directly behind her will also "catch" some of the raindrops.
  • The storm's maximum range is around 2/3rds of the distance to the edge of the screen; however the guy she kicks at the end of the skill will hit enemies all the way at the edge of the screen.

Lv. 3 - Lovely Amy

Starlet’s 3rd grade attack. Amy and her boyfriend are locked in a romantic dance when a giant swing appears and launches him into oblivion. Restores teammates' HP while inflicting pain on the enemy.

  • A Ryan/Lass/Ronan/Jin figure appears and dances with Amy, and the scene blooms into flowers. The Starlet will spin around and then throw her "boyfriend" away.
  • The healing aspect of this skill is identical to Siren's Center Stage skill; instantly heals a small amount of HP, then continues to restore HP slowly over the next 10 seconds.
  • There are two potential sources of damage from this skill:
    • The mid-skill spin will hit all nearby enemies, launching light ones away.
    • The end-skill throw hits any enemies in front of the Starlet and around the impact point. Maximum range is roughly from the Starlet to the edge of the screen. Like her Cannon, it can potentially miss mid-range and short enemies.
    • Both hit for the same amount of medium-level damage.
  • Can only hit light (launchable) enemies once, however large unlaunchable/knockdown-immune enemies can be hit by both the spin and the throw, provided the Starlet is at a proper distance.
Lovely Amy

Action Starlet Mode

In Action Mode, the Starlet can perform up to 9 hits (7 + double-attack x2) in a normal-attack combo. Her two double-attacks/critical hits launch light enemies away from her.

The lightsaber used in Action Mode has vertical range almost comparable to Siren's Kleiophone. It can hit hovering enemies more easily than Drama Mode, and you may even find yourself hitting enemies on platforms above you.

Action Mode offers two different running attacks; a plain 3-hit knockback combo and a stronger 4+1 hit launching+knockback combo.

  • Regardless of the combo, do not simply mash the attack button; press it once to hit with the first kick and short uppercut, then do one of the following:
    • Simply press the attack key again to execute a quick forward kick and knock your target back, or
    • To trigger the 5-hit combo, immediately following the small uppercut hold the Up button momentarily to perform a larger, launching uppercut. Follow up quickly with the attack button to kick your target back.
  • The uppercut has a fairly large amount of vertical range, around 150% of Amy's height.


Lv. 1 - Jack Knife

Starlet’s 1st grade attack. Amy flies into the air on her bicycle with Pepe to reenact one of her best scenes before crashing down on her enemies.

  • This skill causes Amy to fly into the air on a bicycle, and a moon appears. She then crashes down onto the ground.
  • Hits six times, the last three causing medium-sized AoE "splashes".
  • A chainable skill, as enemies are usually pushed along in front of Amy.
  • This skill has pretty decent range; a great Anti-Jump Attacker skill similar to Muse's Flying Spin, as Amy rises into the air. Will not hit enemies behind the Starlet, however, so more attention to the target's distance away and speed is necessary.
  • Note: Pepe makes a cameo in the basket of the bicycle

Lv. 2 - Bomber Girl

Starlet’s 2nd grade attack summons other dancers for an action scene! Watch out as they shoot guns and throw grenades, like a scene from some action flick.

  • Spawns 2 other Amys, a barricade and a wall carved with the word "Amy". All three of them pelt enemies in front of the Starlet with automatic fire, then Amy ends the skill with a mid-sized long-range AoE bomb.
  • Deals medium-heavy cumulative damage to a foe or group of foes.
  • Maximum range for both the bullets and ending bomb is to the edge of the screen.
    • However, the bullets push light enemies back, potentially pushing them out of the maximum range of the bomb.
    • So, the maximum damage range is around 2/3rds the distance to the edge of the screen.

Lv. 3 - Pink Death Parade

Starlet’s 3rd grade attack transforms her into a giant pink monster and destroys a city. She stomps on the ground with her giant feet creating an earthquake and attacks by shooting lasers from her mouth.

  • A scene of several buildings and a tank appears. She stomps twice, and then shoots a large beam at the end.
  • The 2 stomps have infinite ground range, like a large enemy's Jump attack.
    • It should be noted, however, that enemies immune to launching will take little to no damage from the stomps. A prime example is Partusay, who takes ~30 damage from a level 40 Starlet's stomps.
  • The beam's maximum range is about 7/8ths to the edge of the screen. However, the closer the enemies are to the center of the impact point, the more times the beam will connect. An ideal range is ~1/2 to the edge of the screen.
  • The beam shot in front of her deals heavy damage. However the stomps might throw some enemies too high and make it miss, especially if they're at the extreme of the beam's range.

Starlet Videos

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